2D Combat AI |
eoj.ie/11 |
A little top-down shooter with some fighting AI. |
Connect 4 |
eoj.ie/11 |
A simple Connect 4 game that I implented in highschool.
|
Gravity |
eoj.ie/11 |
A simple n-body gravity simulation. Click to spawn mass!
|
Physics Sandbox 1 |
eoj.ie/11 |
A physics sandbox that I made in highschool. It doesn't support friction
or rotation.
|
Noughts and Crosses:
Ugly Singleplayer
,
Pretty Multiplayer
|
eoj.ie/11 |
Some noughts and crosses implementations I made. The singleplayer
version was my first attempt at making game AI. It's not very good, you
can definitely beat it. The multiplayer version is more polished. Both
are games I made in highschool.
|
Defend The Earth |
eoj.ie/7 |
My entry for Ludum Dare 38 (A Small World): a 2d space shooter |
Quest |
eoj.ie/9 |
My entry for Ludum Dare 39 (Running out of Power): a side scroller where
you are a wizard racing to cure their curse. I only ended up making two
levels, including the tutorial one.
|
Dungeon Solitaire |
eoj.ie/12 |
My entry for Ludum Dare 41 (Combine 2 Incompatible Genres), where
I decided to mix Solitaire with a Dungeon Crawler.
|
Repeater |
N/A |
A quick prototype of a game concept proposed by a friend. You need
a controller connected in order to play.
|
Physics Sandbox 2 |
N/A |
A physics sandbox that I made in 2019 after reading some neat articles
about 2D physics and how to handle collision resolution nicely.
|
Herbie |
N/A |
A little interactive simulation of our family dog, Herbie, which I made
as a birthday present for my dad.
|
Space Race |
eoj.ie/16 |
A coding game where you have to implement the flight controller for
a rocket and have it take off and orbit a planet.
|